Production / Product
Senior Game Producer / Product Manager
since March 2022 | SENIOR Producer at Super Evil megacorp
Manager Producer of TMNT: Splintered Fate - Co-op Roguelike
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Currently the Producer responsible for platform expansion - Nintendo Switch, PC (Steam, Epic Games), etc.;
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Report progress and risk on the roadmap to stakeholders, contributing to product strategy development;
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Collaborate closely with partners to uphold intellectual property (IP) integrity;
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Lead multiple production pods including the ones responsible for all Narrative, Art and Audio in the game;
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Partner with the Creative Director and writer to ensure gameplay alignment;
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Contribute to the development and execution of GTM strategies;
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Facilitate communication and collaboration across disciplines and teams;
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Ensure timely project delivery, identifying and resolving pipeline issues to mitigate obstacles;
Producer of Catalyst Black - Team Battleground Shooter
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Report to stakeholders on roadmap progress and risk, contributing to the product strategy;
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Supervise two Pods comprised of Engineers, Designers, Artists, and QA;
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Facilitate communication and collaboration across disciplines and teams;
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Ensure the team meets deadlines, raise awareness and eliminate pipeline issues to remove roadblocks;
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Manage release processes to ensure successful game launch;
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Facilitate communication and collaboration across disciplines, teams, and stakeholders;
March 2020 – February 2022 | Producer at deca games
Producer of Realm of the Mad God - MMO
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Facilitate communication and collaboration across disciplines, teams, and stakeholders;
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Roadmap owner: Manage risks and establish risk mitigation;
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Help the Executive Producer, Product Owner and Lead Developer to make informed decisions: development pipeline, priorities, available resources and product quality;
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Raise awareness of issues and help remove roadblocks;
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Schedule and coordinate details for all necessary meetings and ensure completion of action items across Development, Design, LiveOps and CS teams;
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Ensure the team meets deadlines within the budget;
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Constantly implementing new processes using Agile Methodology to continuously improve the team’s velocity and collaboration;
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QA Manager: Coordinate the QA team and responsible for the quality of each release;
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Release Manager: Own and coordinate releases (Steam, Stand- alone on macOS and Windows);
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Train Junior Producers;
LO Manager of Realm of the Mad God - MMO
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Manage Sales and Events Plan
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Coordinate the team to make data-driven decisions
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Create specs to improve the game experience in events and purchases (Shop renovation, customization and skins improvements, events and campaigns access and design)
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Coordinate across departments (Design, Art, QA and Dev team) to implement LO features
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Implement new processes to optimize the team's performance, mitigate the risk of falling deadlines and guarantee quality
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Coordinate with Community Managers and CS to ensure a rapid response in critical situations
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Manage a team of Game Masters and LO Specialist
Set 2019 - DEcember 2019 | Product Manager at virtuleap
Product Manager of ENHANCE and Data Dashboard - VR and Web
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Reported to Stakeholders: Responsible for the Roadmap;
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Release Manager of ENHANCE: Oculus Rift and VIVEPORT;
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Helped scale the team: Built a hiring plan and process;
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Implemented new processes and structure in the company:
Coordinate on a daily basis with the Development team and
Scientists to meet deadlines;

JULy 2017 – June 2019 | Product Manager at Miniclip
Product Manager
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Product Manager of two products to be released;
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Product Manager of Super Jump League and Doodle Army 2: Mini Militia;
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Release Management of Super Jump League;
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Ensured everything was on time and the team met the deadlines;
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Created Game Design and Spec Docs for new features;
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Created and managed Roadmaps;
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Advertising Performance Analysis;
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Reported to Stakeholders;
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Worked with the Marketing team to make UA plans under a budget;
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Managed relationships with external partners;
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Experienced both external and internal development;
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Participate in brainstorming meetings to find creative solutions;
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Work with the Marketing team to make UA plans under a budget;
Associate Activities
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Assisted products such as 8 Ball Pool, Agar.io, and Soccer Stars: Managing the store, creating IAPs, set up , new releases, generating certificates, AB testing, etc.;
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Managed the relationship with the partners responsible for the localisations;
Other Activities
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Work on projects on the side: game concept explorations;
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Darkest Tales: Miniclip Hackaton 2018;

Gave assistance to project.

Gave assistance to project.

Personal projects experiences.

Miniclip Hackaton 2017

Miniclip Hackaton 2017

Miniclip Hackaton 2017